[solved] texture Problem with CEGUI [not fitting versions]

For help with general CEGUI usage:
- Questions about the usage of CEGUI and its features, if not explained in the documentation.
- Problems with the CMAKE configuration or problems occuring during the build process/compilation.
- Errors or unexpected behaviour.

Moderators: CEGUI MVP, CEGUI Team

TheFirstHorseman
Just popping in
Just popping in
Posts: 2
Joined: Sun Jan 15, 2012 19:43

[solved] texture Problem with CEGUI [not fitting versions]

Postby TheFirstHorseman » Sun Jan 15, 2012 20:01

Hello Community,
so i want to make a menu with CEGUI an Ogre.
This is the sourcecode of the creatscene function(Im using the tutorial framework from ogre):
void BasicTutorial::createScene(void)

Code: Select all

void BasicTutorial::createScene(void)
{
   mRenderer = &CEGUI::OgreRenderer::bootstrapSystem();

    // for each resource type, set a resource group directory
    Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./datafiles/schemes", "FileSystem", "schemes");
    Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./datafiles/imagesets/", "FileSystem", "imagesets");
    Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./datafiles/fonts/", "FileSystem", "fonts");
    Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./datafiles/layouts/", "FileSystem", "layouts");
    Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./datafiles/looknfeel/", "FileSystem", "looknfeel");

   CEGUI::Imageset::setDefaultResourceGroup("imagesets");
   CEGUI::Font::setDefaultResourceGroup("fonts");
   CEGUI::Scheme::setDefaultResourceGroup("schemes");
   CEGUI::WidgetLookManager::setDefaultResourceGroup("looknfeel");
   CEGUI::WindowManager::setDefaultResourceGroup("layouts");

   Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

   CEGUI::SchemeManager::getSingleton().create("TaharezLook.scheme");
   CEGUI::System::getSingleton().setDefaultMouseCursor("TaharezLook", "MouseArrow");
   
   CEGUI::WindowManager &wmgr = CEGUI::WindowManager::getSingleton();
   CEGUI::Window *sheet = wmgr.createWindow("DefaultWindow", "CEGUIDemo/Sheet");
   

   CEGUI::Window *quit = wmgr.createWindow("TaharezLook/Button", "CEGUIDemo/QuitButton");
   quit->setText("Quit");
   quit->setSize(CEGUI::UVector2(CEGUI::UDim(0.15, 0), CEGUI::UDim(0.05, 0)));

   sheet->addChildWindow(quit);
   CEGUI::System::getSingleton().setGUISheet(sheet);
}


If i quote the line

Code: Select all

CEGUI::System::getSingleton().setGUISheet(sheet);

everything runs fine.
Otherwise the application kills with an exception while trying to render. (In the go method of the Base Application)
Here is the Code:

Code: Select all

void BaseApplication::go(void)
{
#ifdef _DEBUG
    mResourcesCfg = "resources_d.cfg";
    mPluginsCfg = "plugins_d.cfg";
#else
    mResourcesCfg = "resources.cfg";
    mPluginsCfg = "plugins.cfg";
#endif

    if (!setup())
        return;

    mRoot->startRendering();

    // clean up
    destroyScene();
}

So it has an exception at mRoot->startRendering();

Theres a strange line at the bottom(i dont know what i should do against this):

Code: Select all

15/01/2012 20:55:56 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
15/01/2012 20:55:56 (Std)    +                     Crazy Eddie's GUI System - Event log                    +
15/01/2012 20:55:56 (Std)    +                          (http://www.cegui.org.uk/)                         +
15/01/2012 20:55:56 (Std)    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

15/01/2012 20:55:56 (Std)    CEGUI::Logger singleton created. (0B42DB88)
15/01/2012 20:55:56 (Std)    
15/01/2012 20:55:56 (Std)    ********************************************************************************
15/01/2012 20:55:56 (Std)    * Important:                                                                   *
15/01/2012 20:55:56 (Std)    *     To get support at the CEGUI forums, you must post _at least_ the section *
15/01/2012 20:55:56 (Std)    *     of this log file indicated below.  Failure to do this will result in no  *
15/01/2012 20:55:56 (Std)    *     support being given; please do not waste our time.                       *
15/01/2012 20:55:56 (Std)    ********************************************************************************
15/01/2012 20:55:56 (Std)    ********************************************************************************
15/01/2012 20:55:56 (Std)    * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM       -------- *
15/01/2012 20:55:56 (Std)    ********************************************************************************
15/01/2012 20:55:56 (Std)    ---- Version 0.7.5 (Build: Nov 19 2010 Debug Microsoft Windows MSVC++ 10.0 32 bit) ----
15/01/2012 20:55:56 (Std)    ---- Renderer module is: CEGUI::OgreRenderer - Official OGRE based 2nd generation renderer module. ----
15/01/2012 20:55:56 (Std)    ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
15/01/2012 20:55:56 (Std)    ---- Image Codec module is: OgreImageCodec - Integrated ImageCodec using the Ogre engine. ----
15/01/2012 20:55:56 (Std)    ---- Scripting module is: None ----
15/01/2012 20:55:56 (Std)    ********************************************************************************
15/01/2012 20:55:56 (Std)    * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM         -------- *
15/01/2012 20:55:56 (Std)    ********************************************************************************
15/01/2012 20:55:56 (Std)    
15/01/2012 20:55:56 (Std)    ---- Begining CEGUI System initialisation ----
15/01/2012 20:55:56 (Std)    CEGUI::ImagesetManager singleton created (02E5E4F0)
15/01/2012 20:55:56 (Std)    CEGUI::FontManager singleton created. (0B35C198)
15/01/2012 20:55:56 (Std)    CEGUI::WindowFactoryManager singleton created
15/01/2012 20:55:56 (Std)    CEGUI::WindowManager singleton created (0B36C010)
15/01/2012 20:55:56 (Std)    CEGUI::SchemeManager singleton created. (0B36FEB8)
15/01/2012 20:55:56 (Std)    CEGUI::MouseCursor singleton created. (0B36FFC0)
15/01/2012 20:55:56 (Std)    CEGUI::GlobalEventSet singleton created. (02E86248)
15/01/2012 20:55:56 (Std)    CEGUI::AnimationManager singleton created (02EAEBF0)
15/01/2012 20:55:56 (Std)    CEGUI::WidgetLookManager singleton created. (02E56FE0)
15/01/2012 20:55:56 (Std)    CEGUI::WindowRendererManager singleton created (02EC3A38)
15/01/2012 20:55:56 (Std)    CEGUI::RenderEffectManager singleton created (0B2912C8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'DefaultWindow' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'DefaultWindow' windows added. (0B420C10)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'DragContainer' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'DragContainer' windows added. (0B420DD0)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'ScrolledContainer' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'ScrolledContainer' windows added. (0B420F90)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'ClippedContainer' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'ClippedContainer' windows added. (0B421150)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Checkbox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Checkbox' windows added. (0B421310)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/PushButton' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/PushButton' windows added. (0B4214D0)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/RadioButton' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/RadioButton' windows added. (0B421690)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Combobox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Combobox' windows added. (02E58CA8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ComboDropList' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ComboDropList' windows added. (02E58E68)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Editbox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Editbox' windows added. (02E59028)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/FrameWindow' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/FrameWindow' windows added. (02E591E8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ItemEntry' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ItemEntry' windows added. (02E593A8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Listbox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Listbox' windows added. (02E59568)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ListHeader' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ListHeader' windows added. (02E59728)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ListHeaderSegment' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ListHeaderSegment' windows added. (02E598E8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Menubar' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Menubar' windows added. (02E59AA8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/PopupMenu' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/PopupMenu' windows added. (02E59C68)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/MenuItem' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/MenuItem' windows added. (02E5E7B8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/MultiColumnList' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/MultiColumnList' windows added. (02E5E978)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/MultiLineEditbox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/MultiLineEditbox' windows added. (02E5EB38)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ProgressBar' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ProgressBar' windows added. (02E5ECF8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ScrollablePane' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ScrollablePane' windows added. (02E5EEB8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Scrollbar' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Scrollbar' windows added. (02E5F078)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Slider' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Slider' windows added. (02E5F238)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Spinner' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Spinner' windows added. (02E5F3F8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/TabButton' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/TabButton' windows added. (02E5F5B8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/TabControl' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/TabControl' windows added. (02E5F778)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Thumb' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Thumb' windows added. (02EC1338)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Titlebar' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Titlebar' windows added. (02EC14F8)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Tooltip' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Tooltip' windows added. (02EC17A0)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/ItemListbox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/ItemListbox' windows added. (02EC1960)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/GroupBox' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/GroupBox' windows added. (02EC1B20)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'CEGUI/Tree' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'CEGUI/Tree' windows added. (02EC1CE0)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'HorizontalLayoutContainer' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'HorizontalLayoutContainer' windows added. (02EC1EA0)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'VerticalLayoutContainer' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'VerticalLayoutContainer' windows added. (02EC2060)
15/01/2012 20:55:56 (Std)    Created WindowFactory for 'GridLayoutContainer' windows.
15/01/2012 20:55:56 (Std)    WindowFactory for 'GridLayoutContainer' windows added. (02EC2220)
15/01/2012 20:55:56 (Std)    Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.
15/01/2012 20:55:56 (Std)    CEGUI::System singleton created. (0B36C148)
15/01/2012 20:55:56 (Std)    ---- CEGUI System initialisation completed ----
15/01/2012 20:55:56 (Std)    
15/01/2012 20:55:56 (Std)    Started creation of Scheme from XML specification:
15/01/2012 20:55:56 (Std)    ---- CEGUI GUIScheme name: TaharezLook
15/01/2012 20:55:56 (Std)    Started creation of Imageset from XML specification:
15/01/2012 20:55:56 (Std)    ---- CEGUI Imageset name: TaharezLook
15/01/2012 20:55:56 (Std)    ---- Source texture file: TaharezLook.tga in resource group: (Default)
15/01/2012 20:55:56 (Std)    Started creation of Font from XML specification:
15/01/2012 20:55:56 (Std)    ---- CEGUI font name: DejaVuSans-10
15/01/2012 20:55:56 (Std)    ----       Font type: FreeType
15/01/2012 20:55:56 (Std)    ----     Source file: DejaVuSans.ttf in resource group: (Default)
15/01/2012 20:55:56 (Std)    ---- Real point size: 10
15/01/2012 20:55:56 (Std)    ===== Falagard 'root' element: look and feel parsing begins =====
15/01/2012 20:55:57 (Std)    ===== Look and feel parsing completed =====
15/01/2012 20:55:57 (Std)    No window renderer factories specified for module 'CEGUIFalagardWRBase' - adding all available factories...
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Button' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Button' added. (0BA5BCE0)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Default' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Default' added. (0B408A68)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Editbox' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Editbox' added. (0B400BB8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/FrameWindow' added. (0B9F5490)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ItemEntry' added. (0B444090)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ListHeader' added. (0B401418)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ListHeaderSegment' added. (0B44AAE0)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Listbox' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Listbox' added. (0B478820)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Menubar' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Menubar' added. (0B46C718)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/MenuItem' added. (0BA4A070)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/MultiColumnList' added. (0B98BDB8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/MultiLineEditbox' added. (0B401728)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/PopupMenu' added. (0BA6BAB8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ProgressBar' added. (0B444708)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ScrollablePane' added. (0B4448C8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Scrollbar' added. (0B444A88)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Slider' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Slider' added. (0BA47B68)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Static' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Static' added. (0BA47D28)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/StaticImage' added. (0BA47EE8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/StaticText' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/StaticText' added. (0BA480A8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/SystemButton' added. (0BA757A8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/TabButton' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/TabButton' added. (0BA75968)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/TabControl' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/TabControl' added. (0BA75B28)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Titlebar' added. (0BA75CE8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ToggleButton' added. (0BA75EA8)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Tooltip' added. (0BA6C660)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/ItemListbox' added. (0BA6C820)
15/01/2012 20:55:57 (Std)    Created WindowRendererFactory for 'Falagard/Tree' WindowRenderers.
15/01/2012 20:55:57 (Std)    WindowRendererFactory 'Falagard/Tree' added. (0BA6C9E0)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Button' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/Button' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Checkbox' using base type 'CEGUI/Checkbox', window renderer 'Falagard/ToggleButton' Look'N'Feel 'TaharezLook/Checkbox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ImageButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/ImageButton' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/RadioButton' using base type 'CEGUI/RadioButton', window renderer 'Falagard/ToggleButton' Look'N'Feel 'TaharezLook/RadioButton' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/FrameWindow' using base type 'CEGUI/FrameWindow', window renderer 'Falagard/FrameWindow' Look'N'Feel 'TaharezLook/FrameWindow' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Titlebar' using base type 'CEGUI/Titlebar', window renderer 'Falagard/Titlebar' Look'N'Feel 'TaharezLook/Titlebar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/SystemButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/Button' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Editbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'TaharezLook/Editbox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/MultiLineEditbox' using base type 'CEGUI/MultiLineEditbox', window renderer 'Falagard/MultiLineEditbox' Look'N'Feel 'TaharezLook/MultiLineEditbox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Menubar' using base type 'CEGUI/Menubar', window renderer 'Falagard/Menubar' Look'N'Feel 'TaharezLook/Menubar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/PopupMenu' using base type 'CEGUI/PopupMenu', window renderer 'Falagard/PopupMenu' Look'N'Feel 'TaharezLook/PopupMenu' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/MenuItem' using base type 'CEGUI/MenuItem', window renderer 'Falagard/MenuItem' Look'N'Feel 'TaharezLook/MenuItem' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/AlternateProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/AltProgressBar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/ProgressBar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/VUMeter' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'TaharezLook/VUMeter' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/VerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/VerticalScrollbar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/HorizontalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/HorizontalScrollbar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/VerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/VerticalScrollbarThumb' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/HorizontalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/HorizontalScrollbarThumb' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/LargeVerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'TaharezLook/LargeVerticalScrollbar' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/LargeVerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/LargeVerticalScrollbarThumb' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/TabButton' using base type 'CEGUI/TabButton', window renderer 'Falagard/TabButton' Look'N'Feel 'TaharezLook/TabButton' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/TabControl' using base type 'CEGUI/TabControl', window renderer 'Falagard/TabControl' Look'N'Feel 'TaharezLook/TabControl' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/TabContentPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/TabContentPane' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/TabButtonPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/TabButtonPane' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ComboDropList' using base type 'CEGUI/ComboDropList', window renderer 'Falagard/Listbox' Look'N'Feel 'TaharezLook/ComboDropList' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ComboEditbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'TaharezLook/ComboEditbox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Combobox' using base type 'CEGUI/Combobox', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/Combobox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Listbox' using base type 'CEGUI/Listbox', window renderer 'Falagard/Listbox' Look'N'Feel 'TaharezLook/Listbox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ListHeader' using base type 'CEGUI/ListHeader', window renderer 'Falagard/ListHeader' Look'N'Feel 'TaharezLook/ListHeader' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ListHeaderSegment' using base type 'CEGUI/ListHeaderSegment', window renderer 'Falagard/ListHeaderSegment' Look'N'Feel 'TaharezLook/ListHeaderSegment' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/MultiColumnList' using base type 'CEGUI/MultiColumnList', window renderer 'Falagard/MultiColumnList' Look'N'Feel 'TaharezLook/MultiColumnList' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Slider' using base type 'CEGUI/Slider', window renderer 'Falagard/Slider' Look'N'Feel 'TaharezLook/Slider' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/SliderThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'TaharezLook/SliderThumb' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ScrollablePane' using base type 'CEGUI/ScrollablePane', window renderer 'Falagard/ScrollablePane' Look'N'Feel 'TaharezLook/ScrollablePane' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Spinner' using base type 'CEGUI/Spinner', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/Spinner' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Tooltip' using base type 'CEGUI/Tooltip', window renderer 'Falagard/Tooltip' Look'N'Feel 'TaharezLook/Tooltip' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/StaticImage' using base type 'DefaultWindow', window renderer 'Falagard/StaticImage' Look'N'Feel 'TaharezLook/StaticImage' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/StaticText' using base type 'DefaultWindow', window renderer 'Falagard/StaticText' Look'N'Feel 'TaharezLook/StaticText' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ItemListbox' using base type 'CEGUI/ItemListbox', window renderer 'Falagard/ItemListbox' Look'N'Feel 'TaharezLook/ItemListbox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/ListboxItem' using base type 'CEGUI/ItemEntry', window renderer 'Falagard/ItemEntry' Look'N'Feel 'TaharezLook/ListboxItem' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/GroupBox' using base type 'CEGUI/GroupBox', window renderer 'Falagard/Default' Look'N'Feel 'TaharezLook/GroupBox' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Creating falagard mapping for type 'TaharezLook/Tree' using base type 'CEGUI/Tree', window renderer 'Falagard/Tree' Look'N'Feel 'TaharezLook/Tree' and RenderEffect ''. (001CC200)
15/01/2012 20:55:57 (Std)    Attempting to create Imageset 'DejaVuSans-10_auto_glyph_images_ ' with texture only.


and the Ogre log:

Code: Select all

20:55:42: Creating resource group General
20:55:42: Creating resource group Internal
20:55:42: Creating resource group Autodetect
20:55:42: SceneManagerFactory for type 'DefaultSceneManager' registered.
20:55:42: Registering ResourceManager for type Material
20:55:42: Registering ResourceManager for type Mesh
20:55:42: Registering ResourceManager for type Skeleton
20:55:42: MovableObjectFactory for type 'ParticleSystem' registered.
20:55:42: OverlayElementFactory for type Panel registered.
20:55:42: OverlayElementFactory for type BorderPanel registered.
20:55:42: OverlayElementFactory for type TextArea registered.
20:55:42: Registering ResourceManager for type Font
20:55:42: ArchiveFactory for archive type FileSystem registered.
20:55:42: ArchiveFactory for archive type Zip registered.
20:55:42: DDS codec registering
20:55:42: FreeImage version: 3.13.1
20:55:42: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
20:55:42: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
20:55:42: Registering ResourceManager for type HighLevelGpuProgram
20:55:42: Registering ResourceManager for type Compositor
20:55:42: MovableObjectFactory for type 'Entity' registered.
20:55:42: MovableObjectFactory for type 'Light' registered.
20:55:42: MovableObjectFactory for type 'BillboardSet' registered.
20:55:42: MovableObjectFactory for type 'ManualObject' registered.
20:55:42: MovableObjectFactory for type 'BillboardChain' registered.
20:55:42: MovableObjectFactory for type 'RibbonTrail' registered.
20:55:42: Loading library .\RenderSystem_Direct3D9_d
20:55:42: Installing plugin: D3D9 RenderSystem
20:55:42: D3D9 : Direct3D9 Rendering Subsystem created.
20:55:42: D3D9: Driver Detection Starts
20:55:42: D3D9: Driver Detection Ends
20:55:42: Plugin successfully installed
20:55:42: Loading library .\RenderSystem_GL_d
20:55:42: Installing plugin: GL RenderSystem
20:55:42: OpenGL Rendering Subsystem created.
20:55:43: Plugin successfully installed
20:55:43: Loading library .\Plugin_ParticleFX_d
20:55:43: Installing plugin: ParticleFX
20:55:43: Particle Emitter Type 'Point' registered
20:55:43: Particle Emitter Type 'Box' registered
20:55:43: Particle Emitter Type 'Ellipsoid' registered
20:55:43: Particle Emitter Type 'Cylinder' registered
20:55:43: Particle Emitter Type 'Ring' registered
20:55:43: Particle Emitter Type 'HollowEllipsoid' registered
20:55:43: Particle Affector Type 'LinearForce' registered
20:55:43: Particle Affector Type 'ColourFader' registered
20:55:43: Particle Affector Type 'ColourFader2' registered
20:55:43: Particle Affector Type 'ColourImage' registered
20:55:43: Particle Affector Type 'ColourInterpolator' registered
20:55:43: Particle Affector Type 'Scaler' registered
20:55:43: Particle Affector Type 'Rotator' registered
20:55:43: Particle Affector Type 'DirectionRandomiser' registered
20:55:43: Particle Affector Type 'DeflectorPlane' registered
20:55:43: Plugin successfully installed
20:55:43: Loading library .\Plugin_BSPSceneManager_d
20:55:43: Installing plugin: BSP Scene Manager
20:55:43: Plugin successfully installed
20:55:43: Loading library .\Plugin_CgProgramManager_d
20:55:43: Installing plugin: Cg Program Manager
20:55:43: Plugin successfully installed
20:55:43: Loading library .\Plugin_PCZSceneManager_d
20:55:43: Installing plugin: Portal Connected Zone Scene Manager
20:55:43: PCZone Factory Type 'ZoneType_Default' registered
20:55:43: Plugin successfully installed
20:55:43: Loading library .\Plugin_OctreeZone_d
20:55:43: Installing plugin: Octree Zone Factory
20:55:43: Plugin successfully installed
20:55:43: Loading library .\Plugin_OctreeSceneManager_d
20:55:43: Installing plugin: Octree & Terrain Scene Manager
20:55:43: Plugin successfully installed
20:55:43: *-*-* OGRE Initialising
20:55:43: *-*-* Version 1.7.3 (Cthugha)
20:55:43: Creating resource group Essential
20:55:43: Added resource location '../../media/thumbnails' of type 'FileSystem' to resource group 'Essential'
20:55:43: Added resource location '../../media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
20:55:43: Added resource location '../../media' of type 'FileSystem' to resource group 'General'
20:55:43: Creating resource group Popular
20:55:43: Added resource location '../../media/fonts' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/models' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/particle' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
20:55:43: Added resource location '../../media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
20:55:43: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
20:55:43: D3D9 : RenderSystem Option: FSAA = 0
20:55:43: D3D9 : RenderSystem Option: Floating-point mode = Fastest
20:55:43: D3D9 : RenderSystem Option: Full Screen = No
20:55:43: D3D9 : RenderSystem Option: Rendering Device = Monitor-2-AMD Radeon HD 6800 Series
20:55:43: D3D9 : RenderSystem Option: Resource Creation Policy = Create on active device
20:55:43: D3D9 : RenderSystem Option: VSync = Yes
20:55:43: D3D9 : RenderSystem Option: VSync Interval = 1
20:55:43: D3D9 : RenderSystem Option: Video Mode = 1280 x 960 @ 32-bit colour
20:55:43: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
20:55:49: CPU Identifier & Features
20:55:49: -------------------------
20:55:49:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
20:55:49:  *      SSE: yes
20:55:49:  *     SSE2: yes
20:55:49:  *     SSE3: yes
20:55:49:  *      MMX: yes
20:55:49:  *   MMXEXT: yes
20:55:49:  *    3DNOW: no
20:55:49:  * 3DNOWEXT: no
20:55:49:  *     CMOV: yes
20:55:49:  *      TSC: yes
20:55:49:  *      FPU: yes
20:55:49:  *      PRO: yes
20:55:49:  *       HT: no
20:55:49: -------------------------
20:55:49: D3D9 : Subsystem Initialising
20:55:49: Registering ResourceManager for type Texture
20:55:49: Registering ResourceManager for type GpuProgram
20:55:49: D3D9RenderSystem::_createRenderWindow "TutorialApplication Render Window", 1280x960 windowed  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=1 useNVPerfHUD=true vsync=true vsyncInterval=1
20:55:49: D3D9 : Created D3D9 Rendering Window 'TutorialApplication Render Window' : 1264x954, 32bpp
20:55:49: D3D9: Vertex texture format supported - PF_L8
20:55:49: D3D9: Vertex texture format supported - PF_L16
20:55:49: D3D9: Vertex texture format supported - PF_A8
20:55:49: D3D9: Vertex texture format supported - PF_A4L4
20:55:49: D3D9: Vertex texture format supported - PF_BYTE_LA
20:55:49: D3D9: Vertex texture format supported - PF_R5G6B5
20:55:49: D3D9: Vertex texture format supported - PF_B5G6R5
20:55:49: D3D9: Vertex texture format supported - PF_A4R4G4B4
20:55:49: D3D9: Vertex texture format supported - PF_A1R5G5B5
20:55:49: D3D9: Vertex texture format supported - PF_A8R8G8B8
20:55:49: D3D9: Vertex texture format supported - PF_B8G8R8A8
20:55:49: D3D9: Vertex texture format supported - PF_A2R10G10B10
20:55:49: D3D9: Vertex texture format supported - PF_A2B10G10R10
20:55:49: D3D9: Vertex texture format supported - PF_DXT1
20:55:49: D3D9: Vertex texture format supported - PF_DXT2
20:55:49: D3D9: Vertex texture format supported - PF_DXT3
20:55:49: D3D9: Vertex texture format supported - PF_DXT4
20:55:49: D3D9: Vertex texture format supported - PF_DXT5
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
20:55:49: D3D9: Vertex texture format supported - PF_X8R8G8B8
20:55:49: D3D9: Vertex texture format supported - PF_X8B8G8R8
20:55:49: D3D9: Vertex texture format supported - PF_R8G8B8A8
20:55:49: D3D9: Vertex texture format supported - PF_DEPTH
20:55:49: D3D9: Vertex texture format supported - PF_SHORT_RGBA
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT16_R
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT32_R
20:55:49: D3D9: Vertex texture format supported - PF_SHORT_GR
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT16_GR
20:55:49: D3D9: Vertex texture format supported - PF_FLOAT32_GR
20:55:49: D3D9: Vertex texture format supported - PF_SHORT_RGB
20:55:49: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
20:55:49: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
20:55:49: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
20:55:49: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
20:55:49: RenderSystem capabilities
20:55:49: -------------------------
20:55:49: RenderSystem Name: Direct3D9 Rendering Subsystem
20:55:49: GPU Vendor: ati
20:55:49: Device Name: Monitor-2-AMD Radeon HD 6800 Series
20:55:49: Driver Version: 8.17.10.1107
20:55:49:  * Fixed function pipeline: yes
20:55:49:  * Hardware generation of mipmaps: yes
20:55:49:  * Texture blending: yes
20:55:49:  * Anisotropic texture filtering: yes
20:55:49:  * Dot product texture operation: yes
20:55:49:  * Cube mapping: yes
20:55:49:  * Hardware stencil buffer: yes
20:55:49:    - Stencil depth: 8
20:55:49:    - Two sided stencil support: yes
20:55:49:    - Wrap stencil values: yes
20:55:49:  * Hardware vertex / index buffers: yes
20:55:49:  * Vertex programs: yes
20:55:49:  * Number of floating-point constants for vertex programs: 256
20:55:49:  * Number of integer constants for vertex programs: 16
20:55:49:  * Number of boolean constants for vertex programs: 16
20:55:49:  * Fragment programs: yes
20:55:49:  * Number of floating-point constants for fragment programs: 224
20:55:49:  * Number of integer constants for fragment programs: 16
20:55:49:  * Number of boolean constants for fragment programs: 16
20:55:49:  * Geometry programs: no
20:55:49:  * Number of floating-point constants for geometry programs: 0
20:55:49:  * Number of integer constants for geometry programs: 0
20:55:49:  * Number of boolean constants for geometry programs: 0
20:55:49:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
20:55:49:  * Texture Compression: yes
20:55:49:    - DXT: yes
20:55:49:    - VTC: no
20:55:49:    - PVRTC: no
20:55:49:  * Scissor Rectangle: yes
20:55:49:  * Hardware Occlusion Query: yes
20:55:49:  * User clip planes: yes
20:55:49:  * VET_UBYTE4 vertex element type: yes
20:55:49:  * Infinite far plane projection: yes
20:55:49:  * Hardware render-to-texture: yes
20:55:49:  * Floating point textures: yes
20:55:49:  * Non-power-of-two textures: yes
20:55:49:  * Volume textures: yes
20:55:49:  * Multiple Render Targets: 4
20:55:49:    - With different bit depths: yes
20:55:49:  * Point Sprites: yes
20:55:49:  * Extended point parameters: yes
20:55:49:  * Max Point Size: 10
20:55:49:  * Vertex texture fetch: yes
20:55:49:  * Number of world matrices: 0
20:55:49:  * Number of texture units: 8
20:55:49:  * Stencil buffer depth: 8
20:55:49:  * Number of vertex blend matrices: 0
20:55:49:    - Max vertex textures: 4
20:55:49:    - Vertex textures shared: no
20:55:49:  * Render to Vertex Buffer : no
20:55:49:  * DirectX per stage constants: yes
20:55:49: ***************************************
20:55:49: *** D3D9 : Subsystem Initialised OK ***
20:55:49: ***************************************
20:55:49: DefaultWorkQueue('Root') initialising on thread 0044CA58.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004A1278 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004A12E8 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 0049EC90 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004A1358 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004AE170 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004AE130 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004AE1E0 starting.
20:55:49: DefaultWorkQueue('Root')::WorkerFunc - thread 004A38C8 starting.
20:55:49: Particle Renderer Type 'billboard' registered
20:55:49: SceneManagerFactory for type 'BspSceneManager' registered.
20:55:49: Registering ResourceManager for type BspLevel
20:55:49: SceneManagerFactory for type 'PCZSceneManager' registered.
20:55:49: MovableObjectFactory for type 'PCZLight' registered.
20:55:49: MovableObjectFactory for type 'Portal' registered.
20:55:49: MovableObjectFactory for type 'AntiPortal' registered.
20:55:49: PCZone Factory Type 'ZoneType_Octree' registered
20:55:49: PCZone Factory Type 'ZoneType_Terrain' registered
20:55:49: SceneManagerFactory for type 'OctreeSceneManager' registered.
20:55:49: SceneManagerFactory for type 'TerrainSceneManager' registered.
20:55:49: Parsing scripts for resource group Autodetect
20:55:49: Finished parsing scripts for resource group Autodetect
20:55:49: Parsing scripts for resource group Essential
20:55:49: Parsing script SdkTrays.material
20:55:50: Parsing script SdkTrays.fontdef
20:55:50: Parsing script SdkTrays.overlay
20:55:50: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
20:55:50: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
20:55:50: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
20:55:50: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
20:55:50: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
20:55:50: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
20:55:50: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
20:55:50: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
20:55:50: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:55:50: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
20:55:50: Finished parsing scripts for resource group Essential
20:55:50: Parsing scripts for resource group General
20:55:50: Finished parsing scripts for resource group General
20:55:50: Parsing scripts for resource group Internal
20:55:50: Finished parsing scripts for resource group Internal
20:55:50: Parsing scripts for resource group Popular
20:55:50: Parsing script Examples.program
20:55:50: Parsing script StdQuad_vp.program
20:55:50: Parsing script deferred_post.program
20:55:50: Parsing script ShadowCaster.program
20:55:50: Parsing script ASCII.material
20:55:50: Parsing script ASMSwizzle.material
20:55:50: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
20:55:50: Parsing script BlackAndWhite.material
20:55:50: Parsing script Bloom.material
20:55:50: Parsing script Bloom2.material
20:55:50: Parsing script CGSwizzle.material
20:55:50: Parsing script CompositorDemo.material
20:55:50: Parsing script DepthShadowmap.material
20:55:51: Parsing script Dither.material
20:55:51: Parsing script DOF.material
20:55:51: Parsing script Embossed.material
20:55:51: Parsing script Example-Water.material
20:55:51: Parsing script Examples-Advanced.material
20:55:51: Parsing script Examples-DynTex.material
20:55:51: Parsing script Examples-Water.material
20:55:51: Parsing script Examples.material
20:55:52: OGRE EXCEPTION(2:InvalidParametersException): Parameter called camObjPos does not exist.  in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1435)
20:55:52: Compiler error: invalid parameters in Examples.material(837): setting of constant failed
20:55:52: Parsing script facial.material
20:55:52: Parsing script Glass.material
20:55:52: Parsing script GLSLSwizzle.material
20:55:52: Parsing script Halftone.material
20:55:52: Parsing script hdr.material
20:55:53: Parsing script HeatVision.material
20:55:53: Parsing script Hurt.material
20:55:53: Parsing script instancing.material
20:55:53: Parsing script Invert.material
20:55:53: Parsing script IsoSurf.material
20:55:53: Parsing script Laplace.material
20:55:53: Parsing script MotionBlur.material
20:55:53: Parsing script MRTtest.material
20:55:53: Parsing script NightVision.material
20:55:53: Parsing script Ocean.material
20:55:53: Parsing script OffsetMapping.material
20:55:54: Parsing script Ogre.material
20:55:54: Parsing script OldMovie.material
20:55:54: Parsing script OldTV.material
20:55:54: Parsing script ParticleGS.material
20:55:54: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: CG ERROR : "The compile returned an error."
(0) : error C6015: Output 'POSITION' not completely written
 in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
20:55:54: High-level program Ogre/ParticleGS/GenerateVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: CG ERROR : "The compile returned an error."
(0) : error C6015: Output 'POSITION' not completely written
 in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
20:55:54: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVS: CG ERROR : "The compile returned an error."
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
 in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
20:55:54: High-level program Ogre/ParticleGS/DisplayVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVS: CG ERROR : "The compile returned an error."
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
 in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
20:55:54: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPS: CG ERROR : "The compile returned an error."
(323) : fatal error C9999: unexpected cast operation
 in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
20:55:54: High-level program Ogre/ParticleGS/DisplayPS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPS: CG ERROR : "The compile returned an error."
(323) : fatal error C9999: unexpected cast operation
 in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
20:55:54: Parsing script Penguin.material
20:55:54: Parsing script Posterize.material
20:55:54: Parsing script pssm.material
20:55:54: Parsing script RadialBlur.material
20:55:54: Parsing script RZR-002.material
20:55:54: Parsing script ShaderSystem.material
20:55:54: Parsing script shadows.material
20:55:54: Parsing script SharpenEdges.material
20:55:54: Parsing script sibenik.material
20:55:55: Parsing script smoke.material
20:55:55: Parsing script Tiling.material
20:55:55: Parsing script VarianceShadowmap.material
20:55:55: Parsing script deferreddemo.material
20:55:55: Parsing script deferred_post.material
20:55:55: Parsing script deferred_post_minilight.material
20:55:55: Parsing script ShadowCaster.material
20:55:55: Parsing script ssao.material
20:55:55: Parsing script ROOM.material
20:55:55: Parsing script RTShaderSystem.material
20:55:55: Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
20:55:55: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
20:55:55: Parsing script RomanBath.material
20:55:55: Parsing script Sinbad.material
20:55:56: Parsing script emitted_emitter.particle
20:55:56: Parsing script Examples-Water.particle
20:55:56: Parsing script Examples.particle
20:55:56: Parsing script smoke.particle
20:55:56: Parsing script Examples.compositor
20:55:56: Parsing script deferred.compositor
20:55:56: Parsing script ssao.compositor
20:55:56: Parsing script sample.fontdef
20:55:56: Finished parsing scripts for resource group Popular
20:55:56: Creating resource group schemes
20:55:56: Added resource location './datafiles/schemes' of type 'FileSystem' to resource group 'schemes'
20:55:56: Creating resource group imagesets
20:55:56: Added resource location './datafiles/imagesets/' of type 'FileSystem' to resource group 'imagesets'
20:55:56: Creating resource group fonts
20:55:56: Added resource location './datafiles/fonts/' of type 'FileSystem' to resource group 'fonts'
20:55:56: Creating resource group layouts
20:55:56: Added resource location './datafiles/layouts/' of type 'FileSystem' to resource group 'layouts'
20:55:56: Creating resource group looknfeel
20:55:56: Added resource location './datafiles/looknfeel/' of type 'FileSystem' to resource group 'looknfeel'
20:55:56: Parsing scripts for resource group fonts
20:55:56: Finished parsing scripts for resource group fonts
20:55:56: Parsing scripts for resource group imagesets
20:55:56: Finished parsing scripts for resource group imagesets
20:55:56: Parsing scripts for resource group layouts
20:55:56: Finished parsing scripts for resource group layouts
20:55:56: Parsing scripts for resource group looknfeel
20:55:56: Finished parsing scripts for resource group looknfeel
20:55:56: Parsing scripts for resource group schemes
20:55:56: Finished parsing scripts for resource group schemes
20:55:56: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
20:55:57: Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
20:55:57: Mesh: Loading ogrehead.mesh.
20:55:57: Texture: GreenSkin.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
20:55:57: Texture: spheremap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
20:55:57: Texture: tusk.jpg: Loading 1 faces(PF_R8G8B8,96x96x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,96x96x1.
20:55:57: *** Initializing OIS ***
20:55:57: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.


I dont know what i could mention anymore.
So I hope one of you knows the problem and could help me.
Great Thanks.

Sorry for my English.
Last edited by TheFirstHorseman on Wed Jan 18, 2012 22:18, edited 1 time in total.

User avatar
CrazyEddie
CEGUI Project Lead
Posts: 6760
Joined: Wed Jan 12, 2005 12:06
Location: England
Contact:

Re: texture Problem with CEGUI

Postby CrazyEddie » Wed Jan 18, 2012 07:54

At least twice you mention this exception that you get, but then fail to provide details of what the exception is - this information would be most useful when trying to diagnose an issue with information that is already extremely limited (as is the nature of providing support via forums).

This being said, it appears that you're using the 0.7.5 precompiled version of CEGUI with the 1.7.3 version of Ogre. Since Ogre 1.7.3 was not released when CEGUI 0.7.5 was released, we compiled against the Ogre 1.7.1 SDK release (I think), so if you need to use a newer version of Ogre, or if you're compiling Ogre yourself, you will need to recompile CEGUI also, against the specific version of Ogre that you're using. This is required as Ogre does not maintain ABI compatibility in patch releases (as we have not in the past), and in addition, due to lots of things in Ogre being dependant on build configurations, this can also cause various 'unexplainable' issues.

To conclude, if you're using the SDK release of CEGUI with Ogre, then you must use the Ogre 1.7.1 SDK release (I'm 90% sure that's the one we used). If you want to use any other version or configuration of Ogre, you must recompile CEGUI against that specific version of Ogre.

CE.

NB: I should note that this is not especially an Ogre problem, and it's certainly not a CEGUI problem. If you want to blame anything for this situation, please feel free to blame C++.

TheFirstHorseman
Just popping in
Just popping in
Posts: 2
Joined: Sun Jan 15, 2012 19:43

Re: texture Problem with CEGUI

Postby TheFirstHorseman » Wed Jan 18, 2012 22:17

Thanks for your help,
I think i first try to recompile cegui to fit the new version of ogre. But if that does not function. I'm going to get the old version of ogre.
But thanks for your help.
But I dont know why I should blame someone or something, I thought it would be a "simple" problem where it was my stupidity that cause the problem. (As is said I'm not quite good in English)
But thanks for your help.

User avatar
CrazyEddie
CEGUI Project Lead
Posts: 6760
Joined: Wed Jan 12, 2005 12:06
Location: England
Contact:

Re: [solved] texture Problem with CEGUI [not fitting version

Postby CrazyEddie » Thu Jan 19, 2012 07:35

The "blame" thing was just a little joke :P

CE.


Return to “Help”

Who is online

Users browsing this forum: No registered users and 31 guests