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Snakeworlds (snake game) UPDATE: netbook support!

Posted: Wed Feb 20, 2008 22:17
by scriptkid
Hi all,

[edit] The game has been released. Here's a recent video with gameplay:
http://www.youtube.com/watch?v=_Nw1H9zHVx4
[/edit]

Snakeworlds homepage

The project uses Python-Ogre (Ogre, Cegui and OgreAL).

Posted: Thu Feb 21, 2008 15:08
by Pompei2
Looks very fun, please keep us up to date here :) and btw very nice website !

Posted: Thu Feb 21, 2008 15:48
by scriptkid
Thanks :) The site is build with a royalte free template, and its simplicity made it easy to implement it.

Have you been in holidays for exactly one month? :)

Posted: Tue Feb 26, 2008 21:36
by Pompei2
hehe not holidays but learning and been busy

Posted: Sat Mar 01, 2008 08:11
by CrazyEddie
Just to 'publicly' say, nice one scriptkid :) and to say that I am keenly awaiting the demo version.

Posted: Thu May 15, 2008 09:36
by scriptkid
Hi all,

just a quick note that an official preview of the game has been released for you to play! You can find it on the homepage: http://www.snakeworldsgame.com/
(just click the icon in the gray area).

The final version is shaping up too; have a look at some updated screens in the Gallery section.

Have fun :)

Posted: Thu May 15, 2008 11:10
by Pompei2
any way to get it for linux right now ? maybe the source ? i promise i won't read the source I just wanna play :P

Posted: Sat May 17, 2008 12:26
by scriptkid
Hi,

the game is currenly developed for Windows, but the middleware (Python-Ogre) is fully compatible with Linux too. Even Mac OS, IIRC. I'd really like to support these OS's as well in the future.

I need to think about what i could send you. Sending you the .pyc (compiled files) should be possible i guess.

Please let me look into this for a bit :)

Posted: Sat May 17, 2008 13:15
by Pompei2
Ok, cool, but note that i have nearly no idea about python, the only thing I did with it was to code a Blender plugin. :)

Posted: Tue Apr 07, 2009 12:20
by scriptkid
Hi all,

i'm happy to let you know that the snake has escaped its cage! :)

Here's some latest screenies showing Cegui in action:
Image
^^ Login screen (full-game only)

Image
^^ Online highscore access

Image
^^ Quickstart from any unlocked world

Image
^^ A sunny day at the beach

For a free demo and purchase options, please visit my Snake game homepage.

@pompei: i haven't forgotten about your linux request. Supporting multiple platforms is something for which i now have time to (re)consider.

Thanks for reading :)

Posted: Tue Apr 07, 2009 13:58
by CrazyEddie
Cool! Congratulations on your release :hammer:

CE.

Posted: Tue Apr 07, 2009 15:53
by Jamarr
Looks very good! I will dl the demo later today. Please increase the size of the screenshots on the webpage though!

p.s. that snake remindes me of the snake boss in zelda!

Posted: Tue Apr 07, 2009 17:52
by scriptkid
Thanks both :)

@jamarr: the gallery will indeed get an update, which will allow to view full-size images. But getting this game out of the door was our highest prio :)

Re: Snakeworlds (3D snake game) *released* at 4/3/09!

Posted: Thu May 21, 2009 12:45
by scriptkid
Jammar,

The website has been updated. The gallery now contains full-screen images (thumb->normal->full screen) :)

New snake game images!

Re: Snakeworlds (3D snake game) *released* at 4/3/09!

Posted: Thu Dec 31, 2009 11:17
by scriptkid
Hi all,

This is an update about my own snake game. As of this month, it is optimized to run on netbooks / mini-laptops.
When the game detects this, it will fall back to a low-end mode, to keep the game running with a safe fps.
For the Cegui part it means that i have re-created most screens, because netbooks really have a very low resolution,
which especially makes things difficult to fit vertically.

The update has been tested on two netbooks with N270 Atom processor and Intel 945 chipset.

Here's a two screens:

Image
^^ Acer Aspire One

Image
^^ Samsung NC10

Visit the Snakeworlds for netbooks homepage for details and a Free Demo.

Thanks for reading!